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21. AAA, NC. SOLAR, SoCO - Aint it time? - in EVE General Discussion [original thread]
Why bother history shows that GSF is more than capable of destroying themselves, and I am sure it will happen again. People can only take shooting sov structures for so long before they just stop logging in, or go their own separate ways. GSF pets...
- by Pinky Starstrider - at 2012.10.06 17:14:00
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22. I too, can kill a few pimpships and claim I won eve after welping 15 supers and ... - in Corporation, Alliance and Organization Discussions [original thread]
Just hurry up and finish them HBC, GSF has a bad case of the Blue Balls and needs you to come bolster their numbers.
- by Pinky Starstrider - at 2012.10.06 16:59:00
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23. the cfc - in EVE General Discussion [original thread]
Sitting in my office reading all this news, it seems like GSF has a serious case of the Blue Balls. It must be awfully exciting spinning in a station for hours on end, only to shoot sov structures when you finally undock. Thank god for SOLAR brin...
- by Pinky Starstrider - at 2012.10.06 16:55:00
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24. Missions: EHP or HP Regen? - in Ships and Modules [original thread]
Edited by: Pinky Starstrider on 04/01/2011 14:58:39 Regen > EHP for missions or WH's. Whomever the champ above said it isn't is out to lunch. A drake with a max regen tank can take over 800DPS Omni damage. This is why 3-4 drakes can take ou...
- by Pinky Starstrider - at 2011.01.04 14:57:00
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25. So, Gallente... - in Player Features and Ideas Discussion [original thread]
you mean like this: [Hyperion, New Setup 1] 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Power Diagnostic System II Co-Processor II Magnetic Field Stabilizer II Quad LiF Fueled I Booster Rocket...
- by Pinky Starstrider - at 2010.12.31 02:54:00
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26. Idea: Swap Blaster and Autocannon Stats - in Player Features and Ideas Discussion [original thread]
I don't think they belong to Gallente TBH. Maybe its just me. But I am sure some kid somewhere say he gets 100 more DPS with them and was like AHHH MAAH GAWD Blasters PWN on Gallente. Basically I look at it like this. Caldari get Range Bonus, ca...
- by Pinky Starstrider - at 2010.12.31 01:09:00
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27. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
You can not count damage that is not there as damage. You ARE DOING 0 DPS during reload times. All this does is allows you to Start DPSing earlier. 15% Earlier. In both cases you are applying damage 15% earlier. You go from losing 1000 DMG (based ...
- by Pinky Starstrider - at 2010.12.31 01:03:00
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28. Corp metals in incarna - in Player Features and Ideas Discussion [original thread]
like bronze, iron, copper, gold, silver. Ohhhhh wait I get it you mean medals......guess it could work.
- by Pinky Starstrider - at 2010.12.30 22:40:00
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29. The answer to Fixing Blasters, perhaps? - in Player Features and Ideas Discussion [original thread]
Easiest fix for range is to put rails on gallente boats, this is why they have a damage bonus, put blasters on caldari boats this is why they have a range bonus.
- by Pinky Starstrider - at 2010.12.30 21:03:00
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30. So, Gallente... - in Player Features and Ideas Discussion [original thread]
Originally by: Opertone Originally by: Phoebus ApolloX Edited by: Phoebus ApolloX on 30/12/2010 01:34:37 Gallente can't apply their damage effectively because they're a terribly slow race. Whereas other races like minmy which h...
- by Pinky Starstrider - at 2010.12.30 20:59:00
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31. New T2 Battleships, and T2 battlecruisers - in Player Features and Ideas Discussion [original thread]
Battleships are pretty balanced, for the most part. The issue with them is cost effectiveness. They simply cost an arm and a leg to field, and a momma ship will just gobble them up. You have to remember these were all the rage before the mom becam...
- by Pinky Starstrider - at 2010.12.30 20:25:00
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32. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
How would giving a 15% speed increase to relaoding to both say AC and Blasters benefit one over the other. It is a 15% increase to both. Meaning they both sit exactly where they are now. 10 seconds is 10 seconds, 8.5 seconds is 8.5 seconds. If the...
- by Pinky Starstrider - at 2010.12.30 19:42:00
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33. Idea: Swap Blaster and Autocannon Stats - in Player Features and Ideas Discussion [original thread]
Originally by: MightyChin So just make ACs useless and buff Blasters then? How would this make AC useless. Correct m if I am wrong but minnie have a much higher ability to get into range to wtf pwn with blasers Than the Gallente do....
- by Pinky Starstrider - at 2010.12.30 19:37:00
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34. The answer to Fixing Blasters, perhaps? - in Player Features and Ideas Discussion [original thread]
So your goal is to take the only decent Blaster (neutron) make it even shorter in range than the Ion, which is already shorter than pulse/AC, then slap it on a boat whose issue is not in the fitting of the weapons, but more so being able to actual...
- by Pinky Starstrider - at 2010.12.30 19:31:00
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35. Did the Drake get nerf? - in Ships and Modules [original thread]
Ya it got ninja-nerfed, maybe now we won't see any more Drake Op threads.....
- by Pinky Starstrider - at 2010.12.30 16:26:00
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36. Teach a newb - Missiles vs. Railguns - in Ships and Modules [original thread]
Edited by: Pinky Starstrider on 30/12/2010 06:42:00 Rails are decent Provided you can get a warp in that is: A: in your optimals B: Ideally 150K or less The reason being, while a Rokh for example can shoot out to 250K T2 Long range rail ammo...
- by Pinky Starstrider - at 2010.12.30 06:39:00
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37. Remove ECM. - in Ships and Modules [original thread]
Edited by: Pinky Starstrider on 30/12/2010 06:22:45 Edited by: Pinky Starstrider on 30/12/2010 06:21:01 IMO Caldari are great in PVP, but their roles are limited. Heck we only have to look back a year ago and see "Drake is ****" or "OMG I ...
- by Pinky Starstrider - at 2010.12.30 06:20:00
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38. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
Originally by: Berikath Originally by: Pinky Starstrider You are not DPSing over that period of time, you have 0 DPS for 10 seconds. Which using the earlier example of Astarte DPS is a loss of 8000 Damage. Dropping the reload tim...
- by Pinky Starstrider - at 2010.12.29 22:22:00
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39. Am I locked or not?? - in Player Features and Ideas Discussion [original thread]
Setup your overview to ignore friendly ships first off, Ally, Corp, Fleet. If you need to target them set a tab up that only shows friends. You can further this by showing tabs for enemy logistics/support/dps That way you know what you are being l...
- by Pinky Starstrider - at 2010.12.29 18:49:00
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40. Combat Free Zones, Consensual Combat Zones, Miner Friendly Zones - in Player Features and Ideas Discussion [original thread]
In long: You bet your ass they should be.
- by Pinky Starstrider - at 2010.12.29 17:27:00
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